วันจันทร์ที่ 15 กรกฎาคม พ.ศ. 2556
An anonymous reader writes "Now that E3 has slowed and important announcements of products are out of the way, it's time to step back and look at the culture represented by the giant game show. 'The presence of scantily clad women running games and gadgets seemed particularly contrary to a report released this week by the Entertainment Software Association, which organizes the annual fair of the video game industry. found that 45 percent of the total population of the game now include women, and women make up 46 percent of most frequent game buyers. Although there is less "booth babes" in the previous shows (even if some are trying to achieve balance by adding 'ber state "), the conference organizers are happy to let the exhibitors make their own policy . However, the Penny Arcade Expo banned "booth babes", a controversial position, but widely praised. a recent article on Kotaku notes on E3 this year, "for every confidence cosplayer who could do the job in a scam, I see dozens of companies trying to sell hundreds of women. They did not call my attention to the content of their games or their tactics or techniques. They attract the attention of high boots, low-cut shirts, and frankly, for the hard work of a very expensive bra work. much of what I see here at E3 is directly behind the lizard brain of a 13 year old child. But you must be 18 to enter the program, and is nominally for industry professionals. Maybe one day, men and women, nevertheless, can be treated as adults in the theory, and trust to judge a game by its content ... not the recovery of the double D ".



0 ความคิดเห็น:

แสดงความคิดเห็น

Blog Archive