วันจันทร์ที่ 17 กันยายน พ.ศ. 2555

Assassin's Creed III dev: Easy modes can 'ruin' games screenshot



Alex Hutchinson, chief designer Assassins Creed III

recently told Edge that often easy mode can "spoil" the game. To be clear, this is not as simple as saying "always" Games ruins, he simply says that if not done correctly, you can remove the spirit of the game and turn it into something completely different - sometimes, often, a product of inferior quality.

For example, he gives the example, "if you have a lid and turn the handle for easy use and to cover that kind of broke the game." The Assassins Creed

series and avoids this problem by offering a historically normal level of difficulty, but allows players to take optional lenses for up to 100%, as "take no damage "or" are not detected in the level. " As someone who has a penchant for challenging games, I'm honestly torn, because I think it should be the case. You've had a very good discussion mentioned in a recent

Dark Souls post, and I think both sides of the argument merit.

I've always said that action games should include the most important Devil May Cry

-esque "Easy Auto" so that fans can not get used to the mechanics, and eventually make their way to the highest levels of difficulty. Specifically, I think the game should have simple ways technicians.


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