วันเสาร์ที่ 4 สิงหาคม พ.ศ. 2555

Butcher peasants and burn down their villages in Chivalry screenshot

Cavalry is a fighting game in the first person medieval battle that runs on the Unreal Engine 3. This has been the ingredients for a while now, but I'm just now realizing this video thanks to developer Steve Piggott, Lead Game Designer on the project. in it, he details the mechanics behind the game and how Cavalry is a hybrid between simulation and arcade fighting style. I am a little Bushido Blade by the mechanics of the combat environment. Above all, I really dig the targets that one of the details Steve. Instead of something like Capture the Flag, which is responsible for the burning of a village and killing everyone, while the other team tries to stop him.

Cavalry vapor released in the fall, with a beta coming this summer. Discover the official site of a ton more in the game



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