วันเสาร์ที่ 7 เมษายน พ.ศ. 2555
This is a weekly column focuses on "Western" RPG. their stories, their stories, their mechanics, their madness and stupidity
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column last week about changes in the RPG combat systems throughout history ruffled a few feathers, so I thought it would be a good idea to discuss this, in my opinion, makes a good RPG battle system. I had no intention of looking like I hated turn-based combat (like my two favorite RPG to use it!), Or each new game that was better than the last. answer perhaps the most important component of a good combat system. I refer to "meet" broadly, encompassing four different ways to accurately answer that everyone can work together. Rhythm, information, animation and sound aa average rate sensitive that when you press the button to make things happen, that

happens quickly. In Jagged Alliance 2

Joystiq, one of the greatest tactical RPG of all time, click the mouse and immediately see what happens. Their options to save instantly. Or, in games like

The Elder Scrolls: Arena
and


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