About Me
If first-rate family entertainment could be reduced to a scientific formula, you can bet that one of the first companies to crack it was Disney. From its earliest classic cartoons right up to the present where its intellectual property splinters into myriad formats, the house of Mickey Mouse has few equals when it comes to captivating the family unit.
However, while it takes a couple of cues from the Lego games, Disney Universe obviously contains quite a few aspects which set it apart. First the game has a difficulty-level sweet-spot which intuitively adjusts based on how well the player is doing. The second major difference is its visuals; instead of having to settle for toy building-blocks, the developers have had Disney's formidable back-catalogue at their disposal.
The demo I was shown included areas which were based on the first and last of those films. The Alice in Wonderland level involved brawling with puzzle-solving in which players used the Mad Hatter's hat as a trampoline and the giant spoon to fire massive sugar lumps into oversized tea cups. The Monsters Inc. area mixed up fighting with platforming in the transport hub from the film, with doors on conveyer belts flying back and forth.
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2012
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- Apple not interested in 'traditional gaming' says ...
- New Star Wars game coming to E3
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- The Joystiq Indie Pitch: Ballin
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- The Video Game That's Also a Rap Album That's Also...
- Stiq Figures, May 7 - 13: I'mma can't use any of m...
- Dragon's Dogma - review
- Starvoid Live Stream Video
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- DiRT Showdown console release pushed back to June ...
- Kinect In the Operating Room
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- My, My, You Certainly Look Different, Ellie [The L...
- Borderlands 2 special editions revealed
- NovaLogic sues Activision over use of 'Delta Force...
- SOL: Exodus flying to all digital distribution sys...
- New Arkham City behind the scenes vid talks sound ...
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- Stiq Figures, April 30 - May 6: SG-1000 edition
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- Jetpack Joyride comes to Facebook as iOS version h...
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- Gravity Rush's love affair with the 'bande dessine...
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- Future launches iGamer
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- Shigeru Miyamoto: A rushed game is forever bad
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- Take a trip to your favorite video game planet
- Qore qoncludes this month
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- Mad Magazine Declares iPhones One of "The 50 Worst...
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- Sideway preview: Spray-on can
- Earth Defense Force: Insect Armageddon – review
- Hard Reset Q&A - What's Old Is New Again
- Pro Evo Soccer 2012 takes the pitch September 27
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- Asia Shippin' Out July 24-30: Catherine
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- The Joystiq Indie Pitch: Choplifter HD
- Brawling and BBQ in this week's PSN imports
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- E3 2011: BloodRayne: Betrayal
- E3 2011 reader meetup: Retro City Rampage
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- Preview: Contre Jour
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- E3 2011: Wargame: European Escalation First Look P...
- Blackwater Kinect First Look Preview
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- E3 2011: Forza 4 preview
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- Report: iPhone 5 due in September
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- Live Show: Pikmin are doomed on Backlog
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- Weekend Destructainment: Big head romance
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