วันอังคารที่ 26 กรกฎาคม พ.ศ. 2554

GS : Do you have a specific attraction or aversion to micro-transactions or subscription-based games?

MC Hmm. The only dislike we have is that I think that the market 's still very confused at the moment. You see a lot of people, both on the customer side and service side, to do things that make don 't make sense. I don 't think people should spend about $ 500 in gold, in which social game they played. I don 't think it can really take. I doubt that they 're going to do so. I think after millions of people, you pay $ 500 a month to get your game online doesn 't really make sense to hunt. So there 'sa bit unrealistic in this market that I' m hoping for sweet.

But in the way that people pay for what they want and not pay people for things they don 't want it makes sense. And we don 't have this kind of market in the console space. You get to choose to play or not for $ 60, and there may be some additional things you after a little more money to be buying. But there 's really not a market scale - one vertical market, I think - where you can choose how much you want to get into the game. It makes sense that there are some people who are at the $ 60 price point is lost. And darn ol 'used game sales, do it yourself at a lower price, but one that only benefits retailers, not the developers of the games themselves How Micro transactions and free-to-play games are a great way to ensure that the proceeds go to the developer and the publisher instead of retailers.

GS

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