About Me

The iPhone is not the place you'd expect to find a hardcore online first-person-shooter, but damn if a number of developers haven't tried their best. N.O.V.A and Eliminate Pro have done their best to provide FPS fans something to play on their touch screens, and now a new challenger has appeared -- Archetype.
At a straight $2.99,Sample is considerably cheaper than N.O.V.A and doesn't lure players in with the sneaky "freemium" tactics of Eliminate. The question, of course, is whether or not Archetype is worth even the $2.99. That's what the review's for, so read on for the full shake!

Archetype (iPhone)
Developer: SIA "Villain
Publisher: Villain LLC
Released: July 06, 2010
Retail Price:
No "story" in Archetype is told in a several second cut-scene, the only information being that there was an invasion of some kind and humanity is fighting against it. Why there's even a hint of a story, I do not know, as it's not actually made apparent in the game itself. The game consists of two teams of blue and yellow soldiers shooting each other. No evidence of an invasion. No hint of a plot.
To say Sample 's options are limited is to put it mildly. If you don't enjoy Team Deathmatch, then you're out of luck because that's essentially all you have to play. Two teams of five do battle in a range of particularly small maps, using six types of particularly generic weapons including your standard assault rifle, shotgun, missile launcher and sniper. There are also grenades, which get spammed with regularity, and a somewhat useless melee attack.
On the surface, Archetype reminds one of Quake, from the look, to the gameplay, to the giant axe you can pick up for melee kills. As far as FPS titles on the iPhone go, a good job's been done of streamlining the controls. Firing, for example, is a simple case of aiming the reticule of an enemy and letting the game do the rest. Of course, keeping the reticule on enemies as they run and gun is pretty difficult on a touchscreen, so it's a small blessing. It also has to be said that the game in no way feels as smooth and solid as N.O.V.A, still by far the most well-produced sci-fi FPS on the system.

If the game's issues were limited solely to those concerning the choice of platform, then a lot could be forgiven, but the game has problems that are entirely its own fault and have nothing to do with the interface. For instance, respawns are terrible, often placing you right in front of a cluster of enemies. This is often thanks to the small, unimaginative maps. The game can also get a bit glitchy, with characters freezing or jerking around. It doesn't even look as good as its competitors, with graphics that feel distinctly early nineties. The lack of decent music and repetitive, low grade sound effects don't help either.
Archetype
Despite these positives, Archetype is let down by its bland design and no-frills approach to gameplay, not to mention the aforementioned design guffs. What could have been (and looked to be) an action-packed, AAA iPhone shooter is, unfortunately, a gloomy and dreary affair, as mediocre as the most vanilla console FPS and about ten times less convenient to play.
There are far better shooters on iTunes than this, at the end of the day. They may be more expensive, and they may have dodgy business models, but they're simply better.
Account : 5.0 -- Mediocre (5s are an exercise in apathy, neither Solid nor Liquid. Not exactly bad, but not very good either. Just a bit "meh," really.)

Blog Archive
-
►
2012
(280)
-
►
พฤษภาคม
(41)
- Apple not interested in 'traditional gaming' says ...
- New Star Wars game coming to E3
- Activision paid Infinity Ward over $493 million in...
- Kingdoms of Amalur dev's creative director blames ...
- The Joystiq Indie Pitch: Ballin
- See how it ends in this scary Metro: Last Light tr...
- The Sound Card 007: Game music on vinyl
- The Game of Thrones Games Suck, so Try These Aweso...
- Max Payne 3: Three million shipped, PC version del...
- An Exploration Game Helped Me Realize Why Nature K...
- Illegal or Not, These Social Games Will Drawn Your...
- So the Marvel Heroes MMO actually looks good
- Trion's Defiance is one part videogame, one part T...
- The Video Game That's Also a Rap Album That's Also...
- Stiq Figures, May 7 - 13: I'mma can't use any of m...
- Dragon's Dogma - review
- Starvoid Live Stream Video
- Medieval Skype - Game of Thrones Cutscene
- DiRT Showdown console release pushed back to June ...
- Kinect In the Operating Room
- Diablo 3: Blizzard to perform maintenance followin...
- My, My, You Certainly Look Different, Ellie [The L...
- Borderlands 2 special editions revealed
- NovaLogic sues Activision over use of 'Delta Force...
- SOL: Exodus flying to all digital distribution sys...
- New Arkham City behind the scenes vid talks sound ...
- Apple permitted Zombies, Run! iOS dev to take pre-...
- infeCCt
- Stiq Figures, April 30 - May 6: SG-1000 edition
- Starhawk - review
- Zynga sues French publisher Kojobo over 'PyramidVi...
- Trailer teases 'Harley Quinn's Revenge' for Arkham...
- Jetpack Joyride comes to Facebook as iOS version h...
- Crowdfunding is the smart way to take ideas like t...
- Leisure Suit Larry won't finish early or on time, ...
- I Hate You, Ski Safari. Okay, One More Game. [Vide...
- Kid Icarus: Uprising anime returns to Nintendo Vid...
- Gravity Rush's love affair with the 'bande dessine...
- EA shutting down Rock Band iOS game - Even if you ...
- Australian government to question game publishers ...
- Future launches iGamer
-
►
เมษายน
(20)
- Shigeru Miyamoto: A rushed game is forever bad
- SpellTower sales surge after price cut
- 68 of the 100 top grossing UK Android apps are fre...
- Senior Software Engineer - NetherRealm Studios Chi...
- NPD: More declines at US retail
- Take a trip to your favorite video game planet
- Qore qoncludes this month
- Sonic 4 Episode 2 'locks on' to Episode 1 to add M...
- Mad Magazine Declares iPhones One of "The 50 Worst...
- ► กุมภาพันธ์ (95)
-
►
พฤษภาคม
(41)
-
▼
2010
(409)
-
▼
กรกฎาคม
(31)
- 38 Studios pondering move to Rhode Island
- Trailer shows off Final Fantasy: 4 Heroes of Light...
- Metareview: Dragon Quest IX
- Cyanide Creating A =[=Video=]= Game Of Thrones RTS...
- 'Medal of Honor' Soundtrack Only The Beginning For...
- King of Pop-inspired Enemy to be Replaced in Previ...
- Capcom: 3DS is the perfect fit for Street Fighter ...
- China Cracks Down On Sex In Online Game Advertisem...
- A game you can play with your eyes closed
- The Friday Game: MinMe
- Chessex Role Playing Play Mat: Megamat Double-Side...
- The Friday Game: Xenome - Episode One
- Breaking Benjamin, Weezer and more added to Guitar...
- UK Police: Love It, Lock It
- The Friday Game: MinMe
- Review: Archetype
- Develop: iPhone Goldrush Is Overstated
- The Changing Nature of Gaming Interfaces =[=Interf...
- GDC Europe Adds Kinect, BioWare, iPhone Talks As E...
- EpicWin: Quite possibly the best 'to-do list' ever...
- Epic Win turns everyday chores into a game
- Preview: Pirates of the Caribbean: Armada of the D...
- IPhone 4: The luxury review video
- iPhone/iPod | Need for Speed Shift Review
- iPhone/iPod | The Sims 3 Review
- RPG Programming with XNA Game Studio 3.0 (Wordware...
- iPhone/iPod | Metal Gear Solid: Touch Review
- iPhone/iPod | World Series of Poker Hold'em Legend...
- Porting Lemmings In 36 Hours
- 36-Hour Lemmings Port Gets Sony Cease and Desist
- The Joystiq Indie Pitch: iBailout
-
▼
กรกฎาคม
(31)
0 ความคิดเห็น:
แสดงความคิดเห็น