วันพุธที่ 19 พฤษภาคม พ.ศ. 2553
05/04/2010 Hook and a scoundrel: My review was Nir I played four hours of Nir

The fact that I played in Nir until that time there were some nice things, like hard music and voice the game, but the game felt one or two generations behind what I 'D hope to open world action-RPG, in particular, in terms of graphics and design mission. In addition, the team was seemingly in great need of staff possession of human souls.

You know, this is so, just something to remember Nir 2: Soul.


Protip: There 'a beach, that' s not the beach right next to the old dude, who gives you the bait. In the end, I have not tried this place and fish. But by that time was damaged, and my spirit was broken, unfortunately.

JoystiqHook and a scoundrel: My review was Nir originally appeared on Joystiq Mon, 3 May 2010 18:24:00 EST. Please see our terms for use of feeds .

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