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BioWare fills us that in his 's how to play, as darkspawn in the last Dragon Age DLC.

BioWare continues to support the Dragon Age: Origins with its latest downloadable content, Darkspawn Chronicles - scheduled for release on Xbox Live and PC on May 18. PS3 release date has not yet been announced. We talked with Rob Bartel, Lead Designer for The Chronicles Darkspawn, to learn more about this new content and what it will be like a walk on the dark side of the universe Dragon Age.
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GameSpot: We LL 'to admit it - this new DLC, of course, took us by surprise. We 'd be more inclined to think that you guys are working hard to spin-off story about gnomes Sandal magician weapons. How did you come to mind to turn around and give players the opportunity to play as a reviled enemy, that they spent the entire hunting down?
Rob Bartel: Dragon Age franchise is a complex and multifaceted, and there are many different stories, that there we can tell. We thought that put the player in the role of the vanguard of Hurlock, and showing the city 'capture and the fall from this point of view it was interesting thread that players would like to try.
GS: Perhaps the greatest strength was the origins of going for it was a deeply involving story and a well-developed characters. How do you do the story, when the central character includes such genlocks and cannibals?
RB:
GS: What are the main differences in the gameplay that players will discover during the game, as darkspawn in contrast to the gray Warden or elf or what you?
RB:

This is probably for a short time of the end 'as.
GS: A group darkspawn, as do different types differ from each other? As a cannibal play differently than cry just be much more widespread?
RB:
GS: This return to smaller DLC, what we saw before the first released heftier Awakening. Approximately how much content should players expect to find, and we should expect to see any shift - items, story selection, and so on - with this update to the main story?
RB:
GS: Is this something an alternate-historical perspective, we can expect from the future BioWare DLC, or is that the team sees as a fun experiment?
RB:
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